RoadWorksv1.7.4
  Downloaded 310 times   Released: 02.12.2017   Updated: 29.05.2019
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RoadWorks Asset Pack with which you can create Roads and Parking Areas.

How-to use:
 • Left mouse click: Place object
 • Hold Alt: Activate grid (snap to grid)
 • Press Alt + (1,2,3,4,5,6,7,8,9): Switch grid size & Snap to center/Snap to corner
 • Hold down shift and move your mouse up and down to change the height

Tip:
Change the terrain from gras to concrete under the road to make sure no gras grows through your road.

The following Mods fits perfectly to this Mod:
PTE (Park Train Extras) - http://home-server/home-of-stolle/index.php?...p;i=2
Cars Pack by Marnit - https://steamcommunity.com/sharedfiles/filed...73747
Changelog V1.7.x (Bike Cycle Update):
v1.7.4
 • Added curved crashbarrier (Inner)
 • Changed default color for all markings to yellow to make these better visible in the object window
 • Railroad crossing barriers are now re-colorable

v1.7.3
 • Fixed diagonal parkinglot markings position
 • Changed all arrows and parkinglot markings. You can now place it without "Forced to Grid"

v1.7.2
 • Update railroad crossing barriers now they are more detailed and more realistic
 • Removed noise effect from all road pieces because it maked it impossible to remove road markings

v1.7.1
 • Add dead end, arrow left/right & speedlimit 100 sign
 • Add inner edge to bike cycle road piece
 • Add diagonal parkinglot markings
 • Reworked the roads. Now they are re-colorable without loose too many of the "Noise" details
 • Delete the red, blue & green road pieces because you can now color it by yourself

v1.7
 • Fixed road glossiness in some view directions
 • Re-add wooden bus stop stand
 • Add more road markings (Bike cycle icon, Single curved lines etc.)
 • Add smaller road pieces incl. more colors (red, blue and green road for ex. bike cycle ways)
 • Add 5 new signs for bike cycles
 • Changed curved marking so these are more curved
 • Changed grid size on some markings from 1 to 3
 • Removed animated railroad crossing lights because these are cause some errors ingame

Changelog V1.6.x (Trafficlight Update):
v1.6.1
 • Trafficlights and lamps now updated to beta 5. They now emit light at night.
 • Add road direction signs which you can place in front of junctions
v1.6
 • Add the new more modular trafficlights and lamps.

Changelog V1.5 (Now Steam Release):
v1.5
 • Removed bus stop & trafficlight because they need some work
 • Add some more signs
 • Add 2 young trees for the roadside
 • Road markings are now colorable

Changelog v1.0 - v1.4.1 (ParkitectNexus Release):
v1.4.1
 • Re-Compile with Unity 5.6 and update to work with parkitect alpha 15

v1.4
 • Reduce polygons on some markings
 • Add 2 new signs (Bus stop & Trafficlight)
 • Add "BUS" marking
 • Add bus waiting stand and a seating bench
 • Add 3 road lights, add 2 bollards
 • Complete reworked the traffic lights. The old one does not exists anymore!

v1.3
 • Fix wrong shader on some road pieces
 • Almost every piece and object are now height adjustable
 • Add one new sign

v1.2
 • Fix missing Texture on some road pieces
 • Add traffic lights and some new markings and signs.

v1.1
 • Fix for the zebra marking
 • Add 3 new markings and 2 new signs.
Install:
Copy the archive in your Documents/Parkitect/Mods folder and extract it there.

Update:
Copy the archive in your Documents/Parkitect/Mods folder, extract it and replace all files.

Uninstall:
Delete the mod folder from the Documents/Parkitect/Mods folder.